Stat Calculator
Compute exact in-game battle stats at any level from 1 to 100. Adjust IVs, EV allocations, and natures with live stat ranges and EV budget tracking.
FINAL STATS · LEVEL 100
Adjust individual IV and EV values to view exact calculated final stats.
| STAT | BASE | NATURE | IV (0–31) | EV (0–252) | ALLOCATION | FINAL | MIN – MAX |
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Formula Implementation
Calculates battle stats using the standard formula: floor((2 × Base + IV + floor(EV / 4)) × Level / 100) + Level + 10 for HP, and floor((floor((2 × Base + IV + floor(EV / 4)) × Level / 100) + 5) × Nature) for other stats, with Shedinja HP set to 1.