Azumarill
Azumarill is weak to Electric, Grass, Poison and resists Fire, Water, Ice, Fighting, Bug, Dark and is immune to Dragon.
| Typing | WaterFairy |
|---|---|
| Abilities | Thick Fat, Huge Power, Sap SipperHIDDEN |
| Height, weight | 0.8 m / 28.5 kg |
| Catch rate | 75 / 255 |
| Egg groups | Water1, Fairy |
Azumarill base stats
BST 420 · ranges at level 100| STAT | BASE | DISTRIBUTION | MIN LV 100 | MAX LV 100 |
|---|---|---|---|---|
| HP | 100 | 310 | 404 | |
| Atk | 50 | 94 | 218 | |
| Def | 80 | 148 | 284 | |
| SpA | 60 | 112 | 240 | |
| SpD | 80 | 148 | 284 | |
| Spe | 50 | 94 | 218 | |
| BST | 420 | series max 720 | ||
Azumarill weaknesses and resistances
damage taken · Water / Fairy dual typingElectric, Grass, Poison
Fire, Water, Ice, Fighting, Bug, Dark
Dragon
Azumarill abilities
3 total · 1 hiddenHalves damage from Fire and Ice moves.
Doubles Attack in battle.
Absorbs Grass moves, raising Attack one stage.
Azumarill evolution line
3 stagesBest Azumarill moves
Scarlet Violet learnset · sorted by base powerAzumarill moves
70 moves availableAzumarill Pokédex entries(23 entries)
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
It can spend all day in water, since it can inhale and store a large volume of air.
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
By keeping still and listening in tently, it can tell what is in even wild, fast- moving rivers.
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Azumarill’s long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
It can spend all day in water, since it can inhale and store a large volume of air.
AZUMARILL’s long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.
When it plays in water, it rolls up its elongated ears to prevent their insides from get ting wet.
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
It can spend all day in water, since it can inhale and store a large volume of air.
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
The bubble-like pattern on its stomach helps it camouflage itself when it’s in the water.