Duskull
Duskull is weak to Ghost, Dark and resists Poison, Bug and is immune to Normal, Fighting.
| Typing | Ghost |
|---|---|
| Abilities | Levitate, FriskHIDDEN |
| Height, weight | 0.8 m / 15.0 kg |
| Catch rate | 190 / 255 |
| Egg groups | Indeterminate |
Duskull base stats
BST 295 · ranges at level 100| STAT | BASE | DISTRIBUTION | MIN LV 100 | MAX LV 100 |
|---|---|---|---|---|
| HP | 20 | 150 | 244 | |
| Atk | 40 | 76 | 196 | |
| Def | 90 | 166 | 306 | |
| SpA | 30 | 58 | 174 | |
| SpD | 90 | 166 | 306 | |
| Spe | 25 | 49 | 163 | |
| BST | 295 | series max 720 | ||
Duskull weaknesses and resistances
damage taken · Ghost mono typingGhost, Dark
Poison, Bug
Normal, Fighting
Duskull abilities
2 total · 1 hiddenEvades Ground moves.
Reveals an opponent's held item upon entering battle.
Duskull evolution line
3 stagesBest Duskull moves
Scarlet Violet learnset · sorted by base powerDuskull moves
56 moves availableDuskull Pokédex entries(21 entries)
Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.
Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn.
DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers.
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.
If it finds bad children who won’t listen to their parents, it will spirit them away—or so it’s said.
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
If it finds bad children who won’t listen to their parents, it will spirit them away--or so it’s said.