Jumpluff
Jumpluff is weak to Ice (4x), Fire, Poison, Flying, Rock and resists Grass (¼x), Water, Fighting and is immune to Ground.
| Typing | GrassFlying |
|---|---|
| Abilities | Chlorophyll, Leaf Guard, InfiltratorHIDDEN |
| Height, weight | 0.8 m / 3.0 kg |
| Catch rate | 45 / 255 |
| Egg groups | Fairy, Plant |
Jumpluff base stats
BST 460 · ranges at level 100| STAT | BASE | DISTRIBUTION | MIN LV 100 | MAX LV 100 |
|---|---|---|---|---|
| HP | 75 | 260 | 354 | |
| Atk | 55 | 103 | 229 | |
| Def | 70 | 130 | 262 | |
| SpA | 55 | 103 | 229 | |
| SpD | 95 | 175 | 317 | |
| Spe | 110 | 202 | 350 | |
| BST | 460 | series max 720 | ||
Jumpluff weaknesses and resistances
damage taken · Grass / Flying dual typingIce (4x), Fire, Poison, Flying, Rock
Grass (¼x), Water, Fighting
Ground
Jumpluff abilities
3 total · 1 hiddenDoubles Speed during strong sunlight.
Protects against major status ailments during strong sunlight.
Bypasses Light Screen, Reflect, and Safeguard.
Jumpluff evolution line
3 stagesBest Jumpluff moves
Scarlet Violet learnset · sorted by base powerJumpluff moves
58 moves availableJumpluff Pokédex entries(21 entries)
Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Even in the fierc est wind, it can control its fluff to make its way to any place in the world it wants.
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
JUMPLUFF ride warm southern winds to cross the sea and fly to foreign lands. This POKéMON lands when it encounters cold air while it is floating.
It drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Once it catches the wind, it deft ly controls its cotton-puff spores to float, even around the world.
Once it catches the wind, it deftly controls its cotton-puff spores-- it can even float around the world.
Once it catches the wind, it deftly controls its cotton-puff spores to float, even around the world.
Jumpluff rides warm southern winds to cross the sea and fly to foreign lands. The Pokémon descends to the ground when it encounters cold air while it is floating.
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The POKéMON descends to the ground when it encounters cold air while it is floating.
JUMPLUFF rides warm southern winds to cross the sea and fly to foreign lands. The POKéMON descends to the ground when it encounters cold air while it is floating.
Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Drifts on seasonal winds and spreads its cotton-like spores all over the world to make more offspring.
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Even in the fiercest wind, it can control its fluff to make its way to any place in the world it wants.