Sigilyph
Sigilyph is weak to Electric, Ice, Rock, Ghost, Dark and resists Fighting (¼x), Grass, Psychic and is immune to Ground.
| Typing | PsychicFlying |
|---|---|
| Abilities | Wonder Skin, Magic Guard, Tinted LensHIDDEN |
| Height, weight | 1.4 m / 14.0 kg |
| Catch rate | 45 / 255 |
| Egg groups | Flying |
Sigilyph base stats
BST 490 · ranges at level 100| STAT | BASE | DISTRIBUTION | MIN LV 100 | MAX LV 100 |
|---|---|---|---|---|
| HP | 72 | 254 | 348 | |
| Atk | 58 | 108 | 236 | |
| Def | 80 | 148 | 284 | |
| SpA | 103 | 189 | 335 | |
| SpD | 80 | 148 | 284 | |
| Spe | 97 | 179 | 322 | |
| BST | 490 | series max 720 | ||
Sigilyph weaknesses and resistances
damage taken · Psychic / Flying dual typingElectric, Ice, Rock, Ghost, Dark
Fighting (¼x), Grass, Psychic
Ground
Sigilyph abilities
3 total · 1 hiddenLowers incoming non-damaging moves' base accuracy to exactly 50%.
Protects against damage not directly caused by a move.
Doubles damage inflicted with not-very-effective moves.
Sigilyph evolution line
1 stagesBest Sigilyph moves
Sword Shield learnset · sorted by base powerSigilyph moves
65 moves availableSigilyph Pokédex entries(10 entries)
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
They never vary the route they fly, because their memories of guarding an ancient city remain steadfast.
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
A discovery was made in the desert where Sigilyph fly. The ruins of what may have been an ancient city were found beneath the sands.
Psychic power allows these Pokémon to fly. Some say they were the guardians of an ancient city. Others say they were the guardians’ emissaries.
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.
The guardians of an ancient city, they use their psychic power to attack enemies that invade their territory.
The guardians of an ancient city, they always fly the same route while keeping watch for invaders.