Togedemaru (Totem)

national dex #777 · gen 7BST 435 · electric / steel
Togedemaru (Totem)
ElectricSteel
#777 · gen 7
PROFILE
HP65
Atk98
Def63
SpA40
SpD73
Spe96
BST 435 · best Attack 98 · worst Sp. Atk 40 · meters scale to 200

Togedemaru (Totem) is weak to Ground (4x), Fire, Fighting and resists Flying (¼x), Steel (¼x), Normal, Electric, Grass, Ice, Psychic, Bug, Rock, Dragon, Fairy and is immune to Poison.

Typing
ElectricSteel
AbilitiesIron Barbs, Lightning Rod, SturdyHIDDEN
Height, weight0.6 m / 13.0 kg
Catch rate180 / 255
Egg groupsGround, Fairy

Togedemaru (Totem) base stats

BST 435 · ranges at level 100
STATBASEDISTRIBUTIONMIN LV 100MAX LV 100
HP65
240334
Atk98
180324
Def63
117247
SpA40
76196
SpD73
135269
Spe96
177320
BST435
series max 720

Togedemaru (Totem) weaknesses and resistances

damage taken · Electric / Steel dual typing
NOR½
FIR2
WAT1
ELE½
GRA½
ICE½
FIG2
POI0
GRO4
FLY¼
PSY½
BUG½
ROC½
GHO1
DRA½
DAR1
STE¼
FAI½
WEAK TO

Ground (4x), Fire, Fighting

RESISTS

Flying (¼x), Steel (¼x), Normal, Electric, Grass, Ice, Psychic, Bug, Rock, Dragon, Fairy

IMMUNE TO

Poison

Togedemaru (Totem) abilities

3 total · 1 hidden
Iron Barbs

Damages attacking Pokémon for 1/8 their max HP on contact.

Lightning Rod

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

SturdyHIDDEN

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Togedemaru (Totem) evolution line

1 stages

Best Togedemaru (Totem) moves

Ultra Sun Ultra Moon learnset · sorted by base power
BEST STAB MOVESsame type attack bonus, 1.5x power
ElectricThunderSPEC110
SteelIron TailPHYS100
ElectricWild ChargePHYS90
ElectricThunderboltSPEC90
BEST COVERAGE MOVESoff-type, for hitting weaknesses
NormalGiga ImpactPHYS150
NormalLast ResortPHYS140
FlyingBouncePHYS85
PoisonPoison JabPHYS80

Togedemaru (Totem) moves

70 moves available
TwineedleeggFlaileggReversaleggPresenteggEncoreeggFake OuteggWisheggTickleeggDisarming VoiceeggTackleL1Thunder ShockL1Defense CurlL5RolloutL9ChargeL13SparkL17NuzzleL21Magnet RiseL25DischargeL29Zing ZapL33Electric TerrainL37Wild ChargeL41Pin MissileL45Spiky ShieldL49Fell StingerL53ThunderboltTM24Thunder WaveTM73ThunderTM25ToxicTM06Double TeamTM32ReflectTM33RestTM44SubstituteTM90ThiefTM46ProtectTM17SwaggerTM87AttractTM45Sleep TalkTM88ReturnTM27FrustrationTM21Hidden PowerTM10FacadeTM42Gyro BallTM74U-turnTM89PaybackTM66FlingTM56Poison JabTM84Giga ImpactTM68Grass KnotTM86Charge BeamTM57RoundTM48Volt SwitchTM72Work UpTM01Wild ChargeTM93ConfideTM100Super FangtutorSnoretutorIron TailtutorHelping HandtutorRole PlaytutorEndeavortutorBouncetutorCovettutorShock WavetutorGravitytutorLast ResorttutorMagnet RisetutorZen HeadbutttutorIron HeadtutorAfter YoututorElectrowebtutor
Togedemaru (Totem) Pokédex entries(6 entries)
MOON

The long hairs on its back act as lightning rods. The bolts of lightning it attracts are stored as energy in its electric sac.

SHIELD

When it’s in trouble, it curls up into a ball, makes its fur spikes stand on end, and then discharges electricity indiscriminately.

SUN

The spiny fur on its back is normally at rest. When this Pokémon becomes agitated, its fur stands on end and stabs into its attackers.

SWORD

With the long hairs on its back, this Pokémon takes in electricity from other electric Pokémon. It stores what it absorbs in an electric sac.

ULTRA MOON

Its capacity to produce electricity is somewhat limited, so it gets charged up by letting lightning strike it!

ULTRA SUN

When it’s surprised or agitated, the 14 fur spikes on its back will stand up involuntarily.

Togedemaru (Totem) species data

GENDER RATIO50.0% male, 50.0% female
CATCH RATE180 / 255
BASE HAPPINESS70
BASE EXPERIENCE152
GROWTH RATEMedium
EGG GROUPSGround, Fairy
EGG CYCLES2,560 steps (10 cycles)
HEIGHT0.6 m
WEIGHT13.0 kg
COLORGray
SHAPEUpright
HABITATNone